Issue
01
LOGIN's inaugural issue explores artists, designers, and technologists whose work and practices revolve around the internet and emerging technologies, documenting how we interact with technology.


Coming soon.
Login is a print publication documenting digital art, life, and culture. Each issue explores the experience of living online, where identity, consumption, and technology continuously intersect.
Login exists at a moment when culture and technology are fully entangled. Through essays, visual work, and contributions from artists, designers, and technologists, Login explores how digital systems shape culture, behavior, and perception. By doing this, Login investigates the labor, platforms, and theory behind modern networked culture.
Login is critical of technology because it's worth caring about. It treats the conditions of networked culture as objects of real study: the politics of a platform, the design of a feed, the economy underneath a trend, with the aim of understanding a world increasingly shaped by the internet. Login believes conversation and community are how better alternatives get built, and it invites artists, designers, and technologists to imagine what those alternatives could look like.
Designed as a physical artifact, Login slows the feed into something meant to be held, revisited, and archived.
Published by Calder Anderson — New York
Coming soon.
Submissions to LOGIN are by invitation. Enter the password you were given to open the form.
Issue 02: The Cyberpunk Issue
Cyberpunk became a blueprint, not a warning.
This issue explores the notion of cyberpunk as a lens to understand the current state of the world, rather than just a science fiction genre. The dystopian pictures of the future that the genre imagined are already showing up as signals in everyday life, and it's not a coincidence: it's downstream of the media that Silicon Valley tech bros and people in power grew up consuming and then built toward. Cyberpunk became a blueprint, not a warning. Work in this issue does not need to be explicitly about cyberpunk or focused on its aesthetics: it needs to sit with the conditions of the present and its potential futures to tell the story of a world becoming increasingly defined by network capitalism, social upheaval, surveillance states, and advanced technology, and the ways we, as users, can circumvent these systems. Login is interested in work that maps the digital systems we inhabit, and the effects technologies have on us as a culture and society.
Background on cyberpunk: Cyberpunk is a subgenre of science fiction set in a dystopian future that combines advanced technology with a collapsed social order. These worlds are defined by the juxtaposition between high tech and low life, and advanced technology like machines, Artificial Intelligence, and digital networks used as tools for mega corporations to control society. Cyberpunk worlds can be seen in various influential works from William Gibson's seminal book on the genre, Neuromancer, to films like Blade Runner, The Matrix, Ghost in the Shell, Ready Player One, and video games like Cyberpunk 2077, and much more.
Pitching for Issue 02. Send a one-paragraph pitch — the idea and your angle on the theme, not a finished draft. If your work is selected for print, LOGIN will reach out by email with a submission link for sending your final files.
Submitting your work. Send your final files and statement below. If anything has changed since your pitch, note it in the statement.